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Development of a Roulette Computer
 

 

Methodology

Initially four lasers were mounted above the wheel and directed into the ball track (figure 1). Four light sensors picked up the reflection off the lasers as the ball traveled around the ball track (figure 2). The output from the light sensors was fed into a computer (figure 9) thus allowing us to analyze the ball’s characteristics as it slowed down.

Later tests used a fiber optic sensing head (figures 3 and 4). These tests showed us that the ball behaved in a totally unpredictable manner until it had stopped 'skidding' (back-spin and forward-spin).

The ball needs to be rolling along its circumference rather than 'skidding' if we are to have any chance of accurately predicting the decay rate and subsequent drop-point. Experienced 'clockers' can tell when the ball is 'clockable' by listening for the 'rattle' to stop.

Another laser directed on the rotor logs the decay rate of the rotor (figure 5).

It was found that the ball had a very consistent and thus predictable decay rate after the ball had started to 'bite' into the ball track.

We use the term 'sweet spot' to indicate the first full revolution after the ball stopped 'skidding'.

The 'sweet-spot' occurs somewhere between six and twelve seconds before it begins its descent into the rotor depending on the particular wheel, but is very consistent on any given wheel.

Once the rotor decay rate is known and the rotor speed logged from a fixed reference point it is a simple matter to determine which number will be under the reference point at any point in the future (of that spin).

As you can see, any competent programmer could write a program consisting of a couple of timing loops and a simple formula.

Click here to view the operating instructions for a roulette computer

Figure 1 - Four lasers Figure 2 - Laser on Ball
Figure 3 - Fibre Optic Head Figure 4 - Fibre Optic Sensing Head
Figure 5 - Logging the rotor Figure 6 - Pick Up
Figure 7 - Proptotype laser & pickup 1 Figure 8 - Prototype Laser & pickup 2
Figure 9 - Testing Rig   Figure 10 - Video Camera

 

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